Rocket League has quickly become one of the most beloved games of 2015, with it recently be downloaded 5 million times. “We are absolutely, 100 percent going to other platforms”, VP of marketing and communications Jeremy Dunham told GameZone. “We’ll have an official announcement of what platforms those are (and when) a little further down the line”.
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“Nothing is off the table”, Dunham said.
Dunham said building for PS4 and PC was akin to building for “a platform and a half” thanks to the development toolkit for PlayStation 4, making it easier to build for both. “If the game can work on the platform and we can responsibly get that game working on a platform, we will never say never to any of the platforms that are current-gen”. Developer Psyonix is now looking to expand that success to other platforms with the Xbox One being the most likely target. “Anything is possible”.
Right now, the top of the crop in indie gaming is a game called Rocket League.
With only 8-12 people working on Rocket League throughout the majority of its development, Psyonix decided to focus on a limited number of platforms for the game’s launch. This DLC Pack introduces two new exclusive vehicles, “Dominus” the muscle auto and “Takumi” the Japanese street racer, plus several new Decals, Paint Types, Rocket Boosts, Wheels, PlayStation Trophies, and Steam Achievements.
“Rocket League” update for 1.04 is set for early August and this will include DLC support, Spectator Mode, new flags, and a free map.